I’ve continued work on this over years, and I think it’s finally getting to the point to put together the walkthrough section with pictures and maps ripped straight from the game. Playing the game through again while doing the walkthrough and taking photos while going along; I’ve played the game so many times, it’s easy to pause it, write a bunch of stuff, and continue. When I feel I have enough for a section, I’ll save and start building the pages. Here’s a sample spread.
The Secret of Mana (known as the second Final Fantasy Adventure game) has been a game that ranks in the top of most all-time best categories since its release in 1994 on the Super Nintendo in North America. A Player’s Guide was released alongside the game, which was released by Prima under the “Official Game Secrets” series.
After looking at the guide, I realized that Prima now strives for greater strategy guides. As a comparison at the time, the Nintendo Power Player’s Guide set the standard, almost making any competition feeling less than superior, especially when the competition lacked full-color on every page.
With most of the gamer’s from the 90s lacking a Nintendo Power-style Player’s Guide, I set out to create a guide for this beloved game by action/adventure RPG enthusiasts. No release date has been set, as designing each page as an individual can take more time, especially when the guide should reach approximately 200 pages as a rough estimate.
I have uploaded two low-res sample pages as a reference of what to expect.
- Games That Rocked…Tom Hyatt’s World – #38: Secret Of Mana (gamesthatrocked.com)
- Secret of Mana (thedailylevel.wordpress.com)
- Best RPGs (costumediscounters.com)
- GentleBen’s Favorite Games of All Time (SNES) (stagecontinue.wordpress.com)
I’m currently playing through some RPGs (Role Playing Games) on the 3DS trying to make it to certain points before writing a review. The Etrian Odyssey IV: Legend of the Titan review is currently in progress, but I’m waiting until I have used more of the features of the game before publishing.
I did not expect the point I needed to reach would take as long as it has. Between the demo and the actual release, I’m already clocking around 60 hours and have yet to finish the third realm. It has definitely placed an emphasis on caring about the characters with ever skill point received for their customization.
The other RPGs currently in progress include Pokémon White 2 (EV training for tournaments from time to time), Magical Starsign (the touch-based RPG that needs an in depth review) and Legend of the River King GB (thanks to the recently translated Game Center CX episode covering a version on the Super Nintendo).
A new review should be available later this week for HarmoKnight released last week, as I have been able to progress through the main story lacking only the final area.