New Super Mario Bros. 2 for the 3DS has new levels to play in its Coin Rush mode through Downloadable Content (DLC). Nintendo recently released three packs containing three levels apiece, each following a different theme. The Coin Challenge Packs have leaderboards online for global competition. More have been announced and will be released in the upcoming months.
Upon unlocking Coin Rush and receiving the Spot Pass that the Shop has been opened, players can choose packs to continue with new challenges. The Gold Rush Pack contains courses filled with Goombas, Cheep Cheeps and Twomps with plenty of coins. The Coin Challenge Pack A (the first of the challenge packs) features levels with lots of pipes, switch platforms and tons of Sledge Bros. The appropriately named Nerve-Wrack Pack contains a P-switch-based level, jumping atop Koopa Paratroopas over giant lava pits and bullet bills in a cannon-type stage.
The Gold Rush Pack has a 1 star difficulty out of 5, and it’s the perfect way to rack up coins to reach the million coin goal. Although the levels may be incredibly easy, the real challenge comes from trying to keep the timer in mind while picking up massive amounts of coins. The first level starts with a long fall into coins, then a gold ring (to turn enemies gold) followed by stacks of goombas. Shortly afterward, the Gold Flower comes into play to keep most of the goomba stacks to shelling out about 300 coins apiece. The second stage has a ship along with Cheep Cheeps flying and a gold ring near the beginning, though there is another path with a Star that can make the coin count much higher with the proper timing. The third stage has two routes to the end, but make sure to activate the Gold Flower after the Mega Mushroom finishes to keep the gold benefit from destroying Twomps.
Coin Challenge Pack A is ranked 3 out of 5 stars on difficulty The pack begins with navigating through pipe and block combinations while dodging Piranha Plants. Make sure to use the Fire Flower in the pipe to get a few Golden Mushrooms as well as the 8 red coins. The second stage seems difficult to maintain the sense of urgency because the switch platforms take so long to ascend and descend. Most of the time, though, traveling low enough will yield another 10 to 30 seconds on the counter. After dodging plenty of Fuzzies and Piranha Plants, ride the last platform high enough to hit the top of the flag pole. The third course begins with a ton of time added to the counter then landing on top of a Sledge Brother. Nearly every platform close to the lava yields coins spewing from below.
The Nerve-Wrack Pack has 5 of 5 stars on difficulty. It begins with a block to start a P-switch that turns coin path ahead solid in order to continue. The path is littered with blue coins and arrows to activate more switches until completing the course. Keep above the lava pit in the second course by maintaining height with help from the Koopa Paratroopas. Some of the gaps are quite large and may require some practice to grab the Star Coins surrounded by the enemies. The third course has hidden blocks left of the pipe at the beginning. Once launched above, shoot out of the cannon while collecting the coins left by the Bullet Bills after hitting the gold ring. Since running continues until the end of the stage, time the jumps carefully to avoid falling into the pit below.
As with all Coin Rush challenges, try to land on top of the flag pole to double the coin counter. These stages contain plenty of hidden blocks, some even holding Gold Mushrooms.
Gold Rush Pack, Coin Challenge Pack A and Nerve-Wrack Pack were released as DLC in North America Oct. 4, 2012.
More information about the DLC for New Super Mario Bros. 2 is available at http://newsupermariobros2.nintendo.com/coin-rush/ as well as the leaderboard for Coin Challenge Pack A.
A review over New Super Mario Bros. 2 on Hai 5 Cheese is available at https://hai5cheese.wordpress.com/2012/09/21/3ds-review-new…r-mario-bros-2/.
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